Peevish – Afterthought 24
In this episode we discuss our pet peeves in game design. Yes, I know that’s the theme of the whole podcast. We were just being more specific this time. Tell […]
In this episode we discuss our pet peeves in game design. Yes, I know that’s the theme of the whole podcast. We were just being more specific this time. Tell […]
Please find enclosed one discussion regarding random elements in games. Can there be too much randomization? Where’s the balancing point and how to find it? Could we perhaps abandon that […]
Tell me boy, what day was this recorded? Why, ’twas Christmas Day! And then it was released the Tuesday following, thus ruining any Christmas magic it may have contained! This […]
After cramming our tiny mortal meat brains with the craziness of Immortal, we needed to discuss the concept of setting a game apart by the playful act of renaming every […]
Where’s the line between a good old fashioned ripoff and a well-crafted homage? At what point does imitation cease to be flattery? Also what would we name our kids if […]
We try to marathon every question anyone sent us all week (spoiler alert, I just found another one this morning), as well as recommend a new game a listener made […]
We talk about the value of one shot games and short campaigns in this episode, so it was hard to think of a better name. It’s cool, certainly no one […]
Another interview? What’s the deal, it’s like we’re getting respectable over here or something. Hang on… faaaaaaaart. Nope, we’re still good. This time we sit down with game designer David […]
We reviewed a game that, while ultimately a little disappointing and overcomplicated, was propped up on the internet as a huge otherkin fetish game. Was it really? Did the people […]
Questions answered, poll discussed, and then we try like crazy to wring more to talk about out of the grim experience of reading Fantasy Wargaming: The Highest Level of All. […]
What the hell, did we conduct an actual interview with an industry person? Man, I guess so. We sit down with James D’Amato, host of the One Shot Podcast, who […]
A seemingly neverending theme in what we do is books that evaluate Gary Gygax’s grand vision of a game that is meant to be played as a big game in […]
This week we’re in a bit too goofy of a mood to even really dig useful information out of ACE Agents. So this episode is basically a party. We answer […]
There is a slight chance we reviewed a game that is essentially a prank on reviewers. We’re willing to own up to that and deal with it like the kind […]
If a game has a random chance for your character to professionally farm dirt, isn’t it fair to expect that game to have comprehensive rules for dirt-farming? Wouldn’t you want […]
With the forward march of civil rights on our minds, it was definitely time to bring the discussion of LGBT values into the arena of old games, new games, and […]
What do you think should be in the DM section? That’s totally one of the questions we should have asked in the official Afterthought Poll, as mentioned on the show. […]
We have a little bit more to say about RPG supplements, and then significantly more to say about Beagle Boy costumes and decaying basking sharks. Then we propose Harry: The […]
Rose Colored Glasses – Afterthought 6 We’re working hard on setting the record for the least amount of time spent on-topic. This week we briefly discuss how memory affects our […]
Rock, Punk – Afterthought 5 The chaos continues as we barrel through conversation, untethered by adherence to any particular RPG. Are we talking about Cheese Dudes? The Flintstones? Don’t look […]