Vacation Time – Afterthought 36
Jon reports on the quality of Ireland and their criminally small sodas, Jef waxes rhapsodic about a crazy awesome band, and listener questions are asked and almost answered before diverting […]
Jon reports on the quality of Ireland and their criminally small sodas, Jef waxes rhapsodic about a crazy awesome band, and listener questions are asked and almost answered before diverting […]
Can a game rely heavily on GM fiat to function? How many rules does a game actually need that aren’t just “let the DM figure it out?” Also, if […]
What’s in this box? Who drew a big circle on the cover? What’s up with the grey swirly mist situation in the background? In Everway, players make characters by telling […]
More work? Yes, my lords. We watched the Warcraft movie because it’s clearly winning the June In Theaters Now poll. It was a lazy day around here, and something need […]
Ostensibly this one is about things that are so bad that they swing around towards being good. I’d like to say that our insane ramblings at the beginning are an […]
Well, here we are. We put Rifts in the rearview. We still love this dumb game. In today’s episode, we finish our discussion of the core book. RCCs, OCCs, psionics, […]
We’re back! Our trip to Kubla Con in the Bay Area took a lot out of us, and so this episode might be a few days behind schedule. But if […]
We hope you’re as ready for this as we are. After 70 episodes, it’s time to review the game that somehow started both of us down the path that ultimately […]
Jon speaks up in defense of games where you start with nothing. Questions are answered. Convictions are challenged. The very foundations of the world are shaken til the firmament lies […]
Today is good day for somebody else to die! We almost like Discworld TOO much, so we start by trying our hardest to review GURPS Lite. After that, it’s a […]
Today, System Mastery gathered a few friends in a room to play Noisy Person Cards, a game designed by friends of the show James D’Amato and Kat Kuhl. It’s a […]
Dare ye enter the magical realm of what filmmakers in the early 80s thought RPGs looked like? It’s a terrifying world of whiny yuppie children and blaming mental illness on […]
We discuss the notion of RPGs that greatly diverge from even the most basic concepts of the genre. No going on adventures? Not even playing a character? Why not? Then […]
Old Mother Hubbard, lived in a cupboard, thrilled that she didn’t own a TV and was at no risk of ever even accidentally seeing any of this depressing, rapey, anti-funny […]
Jef’s been complaining about merits and flaws for long enough now that people are starting to ask what’s his damage exactly. So this week we examine his damage by discussing […]
Yes, I know this is the second one. We roll randomly, remember? We’ll get to Caravan of Courage at some point. Today, Movie Mastery covers the best Star Wars movie […]
We’re joined this week by friend of the show James D’Amato, who is here to tell us all about his new kickstarter for Paracosm Press’ new game, Noisy Person Cards. […]
After a brief dissection of what just left us feeling so dyspeptic while reading and reviewing the Great War of Magellan, we set our sights on the new and improved […]
How do you build a game so that when you release extra content, you aren’t just rendering the first book obsolete? Just how far ahead do you really have to […]
System Mastery Actual Play – Doctor Magnethands 2 Doctor Magnethands is so fun it’s hard to play it just once. So we didn’t. Here’s episode two, a tense and revelatory […]