Tolerance and So On – Afterthought 9
With the forward march of civil rights on our minds, it was definitely time to bring the discussion of LGBT values into the arena of old games, new games, and […]
With the forward march of civil rights on our minds, it was definitely time to bring the discussion of LGBT values into the arena of old games, new games, and […]
What do you think should be in the DM section? That’s totally one of the questions we should have asked in the official Afterthought Poll, as mentioned on the show. […]
What, it was a lazy Thursday afternoon! System Mastery has already reviewed a few other movies. Dungeons and Dragons, a weird Carrie sequel, whatever the heck Frankenqueen was, and so […]
We have a little bit more to say about RPG supplements, and then significantly more to say about Beagle Boy costumes and decaying basking sharks. Then we propose Harry: The […]
Rose Colored Glasses – Afterthought 6 We’re working hard on setting the record for the least amount of time spent on-topic. This week we briefly discuss how memory affects our […]
Rock, Punk – Afterthought 5 The chaos continues as we barrel through conversation, untethered by adherence to any particular RPG. Are we talking about Cheese Dudes? The Flintstones? Don’t look […]
Religion and Injokes – Afterthought 4 Something’s gonna have to break. Just exactly how far off topic can we stray? For now the answer has progressed from somewhat to very. […]
Duckman and Such – Afterthought 3 The “Official” Duckman RPG This is a very free form week for us. We discuss humor in games, discuss the authenticity of The Official […]
Listener Mail – Afterthought 2 In this no-doubt infuriating installment, we answer a ton of listener questions, but also discuss James (the band), our secret alter egos, and give tantalizing […]
Licensed Games – Afterthought 1 Something new for our listeners this week! While we’d never be able to read fast enough to take System Mastery weekly, we still want to […]
System Mastery 26 – Car Wars Strap in, it’s going to be a dense, chart-heavy ride. Steve Jackson’s Car Wars is heavy on near-future apocalyptic flavor, and equally heavy on […]
This week, we test the very limits of what defines an RPG, with a game that removes a core element to the concept. There are seven characters in this game. […]