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Jef and Jon review roleplaying games, Star Wars novels and anything else that crosses their paths.

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Tag Archives: terms

Danke Schoen – Afterthought 38

August 8, 2016by systemmastery 22 Comments

Hey everyone, thanks so much for enabling this dumb thing we’ve been doing for three years.  Here’s an Afterthought episode to celebrate our anniversary, which I’m sure you’ll enjoy.  Since […]

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Afterthought, Podcasts

Pokemons and Fraggleses – Afterthought 37

July 25, 2016by systemmastery 4 Comments

Feng Shui was a great game, and we missed a lot of stuff during our official review, so here’s a chance to talk about it some more!  Also a chance […]

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Afterthought, Podcasts

Vacation Time – Afterthought 36

July 11, 2016by systemmastery 18 Comments

Jon reports on the quality of Ireland and their criminally small sodas, Jef waxes rhapsodic about a crazy awesome band, and listener questions are asked and almost answered before diverting […]

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Afterthought, Podcasts

Railroading and Pizza – Afterthought 35

June 27, 2016by systemmastery 45 Comments

Can a game rely heavily on GM fiat to function?  How many rules does a game actually need that aren’t just “let the DM figure it out?”   Also, if […]

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Afterthought, Podcasts

Whaaat – Afterthought 34

June 13, 2016by systemmastery 27 Comments

Ostensibly this one is about things that are so bad that they swing around towards being good.  I’d like to say that our insane ramblings at the beginning are an […]

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Afterthought, Podcasts

Trip Report – Afterthought 33

June 2, 2016by systemmastery 2 Comments

We’re back!  Our trip to Kubla Con in the Bay Area took a lot out of us, and so this episode might be a few days behind schedule.  But if […]

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Afterthought, Podcasts

Hiro Protagonist – Afterthought 32

May 16, 2016by systemmastery 11 Comments

Jon speaks up in defense of games where you start with nothing.  Questions are answered.  Convictions are challenged.  The very foundations of the world are shaken til the firmament lies […]

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Afterthought, Podcasts

New Point – Afterthought 31

May 2, 2016by systemmastery 14 Comments

We discuss the notion of RPGs that greatly diverge from even the most basic concepts of the genre.  No going on adventures?  Not even playing a character?  Why not?  Then […]

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Afterthought, Podcasts

Oops, All Plugs – Afterthought 29

April 4, 2016by systemmastery 6 Comments

We’re joined this week by friend of the show James D’Amato, who is here to tell us all about his new kickstarter for Paracosm Press’ new game, Noisy Person Cards.  […]

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Afterthought, Podcasts

Car Vores – Afterthought 28

March 21, 2016by systemmastery 9 Comments

After a brief dissection of what just left us feeling so dyspeptic while reading and reviewing the Great War of Magellan, we set our sights on the new and improved […]

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Afterthought, Podcasts

Pure Madness – Afterthought 27

March 7, 2016by systemmastery 12 Comments

How do you build a game so that when you release extra content, you aren’t just rendering the first book obsolete?  Just how far ahead do you really have to […]

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Afterthought, Podcasts

Terms and Conditions – Afterthought 21

December 15, 2015by systemmastery 4 Comments

After cramming our tiny mortal meat brains with the craziness of Immortal, we needed to discuss the concept of setting a game apart by the playful act of renaming every […]

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Afterthought, Podcasts

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