Deliria – System Mastery 37

Deliria

System Mastery 37 – Deliria

During the 90s, a lot of the small-market games were about trying to fix one issue that the author had with basement-ready games from the 70s.  By 2002 a renaissance was required!  No longer were games just for mega-nerds programming Scorched Earth into their graphing calculators!  Now the games were for normal people, like baristas, ravers, hackers, and burners.  Nothing encapsulates this era of special-snowflake appreciation better than the fairy tale LARP enabler, Deliria.  Do you ever get the feeling that you’re special?  That there’s magic in the world?  That your eyes would really be grey flecked through with shards of gemlike amethyst if you had your way?  This is the game for you!

Let us know what you thought of Deliria in the comments!  Have a book you’d us to cover?  Let us know about that too.  If you really love us, show your support over on our Patreon page and help us keep the mics hot!

Editor’s note:  Special thanks to Grant at Saving The Game for this book submission.  Visit his show at savingthegamepodcast.com!

17 responses to “Deliria – System Mastery 37

  1. Discovered this podcast series recently and I always get a good laugh out of it. This week was no exception. Great job, guys!

    So, Vampire: the Masquerade is a blind spot in your RPG knowledge, huh? Perhaps it’s time to fix that with another podcast…

      • Somewhere an editor is still telling the story of Satyros Brucato and his insistence on keeping the book organized like that. Someone probably buys him drinks to get him to tell the story again.

      • “Phil! – I mean, “Satyros!” Where are the layout specs for this book?!?”

        “They exist ONLY within your MIND!… Or perhaps in a DREAM?!?”

        *plays pan-flute, vanishes in a puff of smoke*

  2. Glad you guys enjoyed the book. (Well, for some value of ‘enjoyed’.) I gotta be honest—I never even cracked open “Everday Heroes”. I’m surprised you even tried after reading most or all of the core Deliria book. Thanks for the review; you’ve finally given me value from my investment in those books.

    Oh, and my wife is still laughing over “it’s Willow, except everyone plays the village.” Good work.

  3. Pingback: Episode 56 – Making Locations Gameable | Saving the Game·

  4. Pingback: Invisible Sun: An Industry Experiment? – Patrick Runs RPGs·

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