So… this one didn’t really have any art assets large enough to use for the rotating display thing. Please enjoy a fine Magellanic Penguin. It’s as relevant as anything else would have been. This game is about a big war in space between the evilloids and the goodites. It was written by a fellow who starred in the 70s Battlestar Galactica. There’s a surprising amount of information about agriculture. Have a good time!
Richard Hatch had made a few embarrassing attempts at trying to do his won BSG reboot in the ’90s, but I think pretty much gave up trying on getting some sort of science fiction media empire thing when he got a recurring role on the BSG remake as Tom Zarek, President Roslin’s political rival. Dude had more appearances than Lucy Lawless, Dean Stockwell, or Michelle Forbes. I think he finally settled by being in a science fiction program that last longer than a single season.
I found the bit at the end funnier than I probably should have. Are you fans of/familiar with Not Comedy, the art of making people not-laugh by deconstructing comedy into tiny absurdist chunks? If so, do you consider Norm Macdonald to be the best Not-Comedian?
Hey guys! Thanks for the show, now I don’t have to buy this to know how crappy it is. On the other hand, I know a few games I’ve bought that have a better setting than game system. Do y’all think this setting is salvageable? What system do you think would work best with it?
So where did you think this one fall:?- boring trifle or fun-hating deathslog? I ended up inclined to think it was a fun-hating deathslog, on the basis that it more or less tells you that you can’t be the awesome thing, and makes you spend a resource for a chance to be that thing, but, it may or not deliver on a random (that is to say an arbritary) basis,
Much like the original Storm Bringer book, where you put out characteristic POW out as your stake and roll against a chance that you can be a sorcerer. The more you wager, the more the greater chance you have, but it’s never 100%, so the more you lose if you roll over the percentile chance. Now that was a diabolical mechanic. Or trying to be a psionic in in Traveller, which was also mean-spirited b*llsh*t, in several other ways as well. Wagering your life for the possibility for worthwhile skill ratings and the chance of a Free Trader or Type-S Scout as a mustering out benefit for example. Or the variable amount of development points spendable the chance for spell list acquisition in RoleMaster.
I was present for a character generation session of a Storm Bringer game the didn’t end up happening. A guy rolled an 18 POW on 3d6, ante-ed up all but 3 of it, for a 75% chance and rolled over 75. He didn’t want to play after that.
Looks like someone’s putting Richard Hatch in a new sci-fi series after all. https://www.kickstarter.com/projects/bladeofhonor/blade-of-honor