Glyphs: RPG Blueprint (Part 1) – System Mastery 163


Let’s finish off the year with something wild, what do you say?  How about a game that uses a flicked token carom style mechanic for all random resolution?  This thing is huge and bizarre and we will have to come back and finish it later because you are not prepared… for Glyphs.

2 responses to “Glyphs: RPG Blueprint (Part 1) – System Mastery 163

  1. tips for additional gimmick for choco pudding pie : berries? cookie crumblies? nuts? caramel syrup stuff? many possibilities

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