Glyphs: RPG Blueprint (Part 2) – System Mastery 164
This thing is huge and bizarre and we have come back to finish it because you are not prepared… for more Glyphs.
This thing is huge and bizarre and we have come back to finish it because you are not prepared… for more Glyphs.
Let’s finish off the year with something wild, what do you say? How about a game that uses a flicked token carom style mechanic for all random resolution? This thing […]