System Mastery 254 – Savage Worlds Rifts

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System Mastery 254 – Savage Worlds Rifts

So we might be a bit off schedule but that’s okay, because we spent the time stuck in various airports and cities reading Savage Worlds so we could talk about it with you! A somewhat new game, Savage Worlds is a toolbox system similar to GURPS or the like, except it has an eye towards fast heroic play instead of accurate simulation stuff. Does it hit the mark? Well let’s talk about it.

 

3 responses to “System Mastery 254 – Savage Worlds Rifts

  1. Ah, a version I would actually play! I think the bonkersness of Rifts is cool but I don’t want to ever try anything more broken than Shadowrun, and I think the original might be. This version sounds much more accessible, no offense to OG Rifts lovers.

    • I’ve run Palladium Rifts for years now and I totally agree with you. Have been running Savage Rifts for a couple years now and it’s a great system.
      The MDC system is more level-headed too and not so weighted to one side. Even if you have non-MDC versus MDC guys, it still works out ok.

  2. Pingback: Rules-Lite Superhero RPGs Revisited: Part 1 | Cannibal Halfling Gaming·

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